Masked Blend
The Switch. Selects per-tile between two float inputs (A and B) based on a boolean mask.
Ports
| Port | Type | Direction | Description |
|---|---|---|---|
| A | Float | Input | The value to use when the mask is True. |
| B | Float | Input | The value to use when the mask is False. |
| Mask | Bool Mask | Input | Determines which input is chosen for each tile. |
| Output | Float | Output | The combined map. |
Details
This node is ideal for hard transitions, such as choosing between a "Craters" noise and a "Plains" noise based on a "Biome Border" mask.
Float
Bool Mask