Invert
The Flip. Reverses the values of a mask or float field. "Filled" becomes "Empty," and "1.0" becomes "0.0."
Ports
| Port | Type | Description |
|---|---|---|
| Input | Float or Bool Mask | The source to invert. |
| Output | Same as Input | The inverted result. |
Details
This node is context-aware. If you connect a Bool Mask, it performs a logical NOT. If you connect a Float, it performs 1.0 - value.
Potential Use Cases
- Negative Space: If you have a mask of "Islands," use Invert to get a mask of "Water."
- Reverse Gradients: Invert a Distance Field so that the value is 1.0 at the source and 0.0 far away (useful for radial falloff).
- Exclusion: Invert a "Safe Zone" mask to get the area where it's "Dangerous" to spawn enemies.
Float or
Bool Mask