Linear Gradient
The Transition. Generates a linear or diagonal transition from 0 to 1 across the map.
Ports
| Port | Type | Direction | Description |
|---|---|---|---|
| Output | Float | Output | The generated gradient map. |
Details
Use this to create gradual transitions, such as making a biome more likely to appear as you move further East (X-axis) or making a cave wetter as you go deeper (Y-axis).
Parameters
- Direction:
- X / Y: Simple linear gradients.
- Diagonal: Linear gradient at a specific angle.
- Scale: Controls how quickly the gradient reaches its maximum value.
Float